	PFNGLACTIVETEXTUREPROC										glActiveTexture;
	PFNGLATTACHSHADERPROC										glAttachShader;
	PFNGLBEGINQUERYPROC											glBeginQuery;
	PFNGLBINDATTRIBLOCATIONPROC								glBindAttribLocation;
	PFNGLBINDBUFFERPROC											glBindBuffer;
	PFNGLBINDBUFFERBASEPROC										glBindBufferBase;
	PFNGLBINDBUFFERRANGEPROC									glBindBufferRange;
	PFNGLBINDFRAGDATALOCATIONPROC								glBindFragDataLocation;
	PFNGLBINDFRAMEBUFFERPROC									glBindFramebuffer;
	PFNGLBINDTEXTUREUNITPROC									glBindTextureUnit;
	PFNGLBINDTEXTURESPROC										glBindTextures;
	PFNGLBINDVERTEXARRAYPROC									glBindVertexArray;
	PFNGLBLENDFUNCPROC											glBlendFunc;
	PFNGLBLITNAMEDFRAMEBUFFERPROC								glBlitNamedFramebuffer;
	PFNGLBUFFERDATAPROC											glBufferData;
	PFNGLBUFFERSUBDATAPROC										glBufferSubData;
	PFNGLCHECKFRAMEBUFFERSTATUSPROC							glCheckFramebufferStatus;
	PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC					glCheckNamedFramebufferStatus;
	PFNGLCLEARPROC													glClear;
	PFNGLCLEARCOLORPROC											glClearColor;
	PFNGLCLEARDEPTHPROC											glClearDepth;
	PFNGLCLEARNAMEDBUFFERDATAPROC								glClearNamedBufferData;
	PFNGLCLEARNAMEDBUFFERSUBDATAPROC							glClearNamedBufferSubData;
	PFNGLCLEARNAMEDFRAMEBUFFERFIPROC							glClearNamedFramebufferfi;
	PFNGLCLEARNAMEDFRAMEBUFFERFVPROC							glClearNamedFramebufferfv;
	PFNGLCLEARNAMEDFRAMEBUFFERIVPROC							glClearNamedFramebufferiv;
	PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC						glClearNamedFramebufferuiv;
	PFNGLCLEARSTENCILPROC										glClearStencil;
	PFNGLCOLORMASKPROC											glColorMask;
	PFNGLCOMPILESHADERPROC										glCompileShader;
	PFNGLCOMPRESSEDTEXIMAGE2DPROC								glCompressedTexImage2D;
	PFNGLCOMPRESSEDTEXIMAGE3DPROC								glCompressedTexImage3D;
	PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC					glCompressedTextureSubImage1D;
	PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC					glCompressedTextureSubImage2D;
	PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC					glCompressedTextureSubImage3D;
	PFNGLCOPYNAMEDBUFFERSUBDATAPROC							glCopyNamedBufferSubData;
	PFNGLCOPYTEXTURESUBIMAGE1DPROC							glCopyTextureSubImage1D;
	PFNGLCOPYTEXTURESUBIMAGE2DPROC							glCopyTextureSubImage2D;
	PFNGLCOPYTEXTURESUBIMAGE3DPROC							glCopyTextureSubImage3D;
	PFNGLCREATEBUFFERSPROC										glCreateBuffers;
	PFNGLCREATEFRAMEBUFFERSPROC								glCreateFramebuffers;
	PFNGLCREATEPROGRAMPROC										glCreateProgram;
	PFNGLCREATEPROGRAMPIPELINESPROC							glCreateProgramPipelines;
	PFNGLCREATEQUERIESPROC										glCreateQueries;
	PFNGLCREATERENDERBUFFERSPROC								glCreateRenderbuffers;
	PFNGLCREATESAMPLERSPROC										glCreateSamplers;
	PFNGLCREATESHADERPROC										glCreateShader;
	PFNGLCREATETEXTURESPROC										glCreateTextures;
	PFNGLCREATETRANSFORMFEEDBACKSPROC						glCreateTransformFeedbacks;
	PFNGLCREATEVERTEXARRAYSPROC								glCreateVertexArrays;
	PFNGLCULLFACEPROC												glCullFace;
	PFNGLDELETEBUFFERSPROC										glDeleteBuffers;
	PFNGLDELETEFRAMEBUFFERSPROC								glDeleteFramebuffers;
	PFNGLDELETEPROGRAMPROC										glDeleteProgram;
	PFNGLDELETEQUERIESPROC										glDeleteQueries;
	PFNGLDELETESHADERPROC										glDeleteShader;
	PFNGLDELETETEXTURESPROC										glDeleteTextures;
	PFNGLDELETEVERTEXARRAYSPROC								glDeleteVertexArrays;
	PFNGLDEPTHFUNCPROC											glDepthFunc;
	PFNGLDEPTHMASKPROC											glDepthMask;
	PFNGLDISABLEPROC												glDisable;
	PFNGLDISABLEVERTEXARRAYATTRIBPROC						glDisableVertexArrayAttrib;
	PFNGLDISABLEVERTEXATTRIBARRAYPROC						glDisableVertexAttribArray;
	PFNGLDISABLEIPROC												glDisablei;
	PFNGLDRAWARRAYSPROC											glDrawArrays;
	PFNGLDRAWARRAYSINSTANCEDPROC								glDrawArraysInstanced;
	PFNGLDRAWBUFFERSPROC											glDrawBuffers;
	PFNGLDRAWELEMENTSPROC										glDrawElements;
	PFNGLDRAWELEMENTSINSTANCEDPROC							glDrawElementsInstanced;
	PFNGLENABLEPROC												glEnable;
	PFNGLENABLEVERTEXARRAYATTRIBPROC							glEnableVertexArrayAttrib;
	PFNGLENABLEVERTEXATTRIBARRAYPROC							glEnableVertexAttribArray;
	PFNGLENABLEIPROC												glEnablei;
	PFNGLENDQUERYPROC												glEndQuery;
	PFNGLFINISHPROC												glFinish;
	PFNGLFLUSHPROC													glFlush;
	PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC					glFlushMappedNamedBufferRange;
	PFNGLFRAMEBUFFERTEXTURE2DPROC								glFramebufferTexture2D;
	PFNGLFRAMEBUFFERTEXTURE3DPROC								glFramebufferTexture3D;
	PFNGLGENBUFFERSPROC											glGenBuffers;
	PFNGLGENFRAMEBUFFERSPROC									glGenFramebuffers;
	PFNGLGENQUERIESPROC											glGenQueries;
	PFNGLGENTEXTURESPROC											glGenTextures;
	PFNGLGENVERTEXARRAYSPROC									glGenVertexArrays;
	PFNGLGENERATEMIPMAPPROC										glGenerateMipmap;
	PFNGLGENERATETEXTUREMIPMAPPROC							glGenerateTextureMipmap;
	PFNGLGETACTIVEATTRIBPROC									glGetActiveAttrib;
	PFNGLGETACTIVESUBROUTINENAMEPROC							glGetActiveSubroutineName;
	PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC					glGetActiveSubroutineUniformiv;
	PFNGLGETACTIVEUNIFORMPROC									glGetActiveUniform;
	PFNGLGETACTIVEUNIFORMBLOCKIVPROC							glGetActiveUniformBlockiv;
	PFNGLGETATTRIBLOCATIONPROC									glGetAttribLocation;
	PFNGLGETCOMPRESSEDTEXIMAGEPROC							glGetCompressedTexImage;
	PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC						glGetCompressedTextureImage;
	PFNGLGETERRORPROC												glGetError;
	PFNGLGETINTEGERVPROC											glGetIntegerv;
	PFNGLGETNAMEDBUFFERPARAMETERI64VPROC					glGetNamedBufferParameteri64v;
	PFNGLGETNAMEDBUFFERPARAMETERIVPROC						glGetNamedBufferParameteriv;
	PFNGLGETNAMEDBUFFERPOINTERVPROC							glGetNamedBufferPointerv;
	PFNGLGETNAMEDBUFFERSUBDATAPROC							glGetNamedBufferSubData;
	PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC	glGetNamedFramebufferAttachmentParameteriv;
	PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC				glGetNamedFramebufferParameteriv;
	PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC				glGetNamedRenderbufferParameteriv;
	PFNGLGETPROGRAMBINARYPROC									glGetProgramBinary;
	PFNGLGETPROGRAMINFOLOGPROC									glGetProgramInfoLog;
	PFNGLGETPROGRAMSTAGEIVPROC									glGetProgramStageiv;
	PFNGLGETPROGRAMIVPROC										glGetProgramiv;
	PFNGLGETQUERYOBJECTIVPROC									glGetQueryObjectiv;
	PFNGLGETQUERYOBJECTUI64VPROC								glGetQueryObjectui64v;
	PFNGLGETSHADERINFOLOGPROC									glGetShaderInfoLog;
	PFNGLGETSHADERIVPROC											glGetShaderiv;
	PFNGLGETSTRINGPROC											glGetString;
	PFNGLGETSTRINGIPROC											glGetStringi;
	PFNGLGETSUBROUTINEINDEXPROC								glGetSubroutineIndex;
	PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC					glGetSubroutineUniformLocation;
	PFNGLGETTEXIMAGEPROC											glGetTexImage;
	PFNGLGETTEXLEVELPARAMETERIVPROC							glGetTexLevelParameteriv;
	PFNGLGETTEXTUREIMAGEPROC									glGetTextureImage;
	PFNGLGETTEXTURELEVELPARAMETERFVPROC						glGetTextureLevelParameterfv;
	PFNGLGETTEXTURELEVELPARAMETERIVPROC						glGetTextureLevelParameteriv;
	PFNGLGETTEXTUREPARAMETERIIVPROC							glGetTextureParameterIiv;
	PFNGLGETTEXTUREPARAMETERIUIVPROC							glGetTextureParameterIuiv;
	PFNGLGETTEXTUREPARAMETERFVPROC							glGetTextureParameterfv;
	PFNGLGETTEXTUREPARAMETERIVPROC							glGetTextureParameteriv;
	PFNGLGETTRANSFORMFEEDBACKI64_VPROC						glGetTransformFeedbacki64_v;
	PFNGLGETTRANSFORMFEEDBACKI_VPROC							glGetTransformFeedbacki_v;
	PFNGLGETTRANSFORMFEEDBACKIVPROC							glGetTransformFeedbackiv;
	PFNGLGETUNIFORMLOCATIONPROC								glGetUniformLocation;
	PFNGLGETVERTEXARRAYINDEXED64IVPROC						glGetVertexArrayIndexed64iv;
	PFNGLGETVERTEXARRAYINDEXEDIVPROC							glGetVertexArrayIndexediv;
	PFNGLGETVERTEXARRAYIVPROC									glGetVertexArrayiv;
	PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC				glInvalidateNamedFramebufferData;
	PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC			glInvalidateNamedFramebufferSubData;
	PFNGLISPROGRAMPROC											glIsProgram;
	PFNGLISSHADERPROC												glIsShader;
	PFNGLLINKPROGRAMPROC											glLinkProgram;
	PFNGLMAPNAMEDBUFFERPROC										glMapNamedBuffer;
	PFNGLMAPNAMEDBUFFERRANGEPROC								glMapNamedBufferRange;
	PFNGLNAMEDBUFFERDATAPROC									glNamedBufferData;
	PFNGLNAMEDBUFFERSTORAGEPROC								glNamedBufferStorage;
	PFNGLNAMEDBUFFERSUBDATAPROC								glNamedBufferSubData;
	PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC						glNamedFramebufferDrawBuffer;
	PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC					glNamedFramebufferDrawBuffers;
	PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC						glNamedFramebufferParameteri;
	PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC						glNamedFramebufferReadBuffer;
	PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC					glNamedFramebufferRenderbuffer;
	PFNGLNAMEDFRAMEBUFFERTEXTUREPROC							glNamedFramebufferTexture;
	PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC					glNamedFramebufferTextureLayer;
	PFNGLNAMEDRENDERBUFFERSTORAGEPROC						glNamedRenderbufferStorage;
	PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC			glNamedRenderbufferStorageMultisample;
	PFNGLPATCHPARAMETERIPROC									glPatchParameteri;
	PFNGLPIXELSTOREIPROC											glPixelStorei;
	PFNGLPOLYGONMODEPROC											glPolygonMode;
	PFNGLPROGRAMBINARYPROC										glProgramBinary;
	PFNGLPROGRAMPARAMETERIPROC									glProgramParameteri;
	PFNGLPROGRAMUNIFORM1FPROC									glProgramUniform1f;
	PFNGLPROGRAMUNIFORM1IPROC									glProgramUniform1i;
	PFNGLPROGRAMUNIFORM2FVPROC									glProgramUniform2fv;
	PFNGLPROGRAMUNIFORM2IVPROC									glProgramUniform2iv;
	PFNGLPROGRAMUNIFORM3FVPROC									glProgramUniform3fv;
	PFNGLPROGRAMUNIFORM3IVPROC									glProgramUniform3iv;
	PFNGLPROGRAMUNIFORM4FVPROC									glProgramUniform4fv;
	PFNGLPROGRAMUNIFORM4IVPROC									glProgramUniform4iv;
	PFNGLREADBUFFERPROC											glReadBuffer;
	PFNGLREADPIXELSPROC											glReadPixels;
	PFNGLSCISSORPROC												glScissor;
	PFNGLSHADERSOURCEPROC										glShaderSource;
	PFNGLTEXIMAGE2DPROC											glTexImage2D;
	PFNGLTEXIMAGE3DPROC											glTexImage3D;
	PFNGLTEXPARAMETERFPROC										glTexParameterf;
	PFNGLTEXPARAMETERFVPROC										glTexParameterfv;
	PFNGLTEXPARAMETERIPROC										glTexParameteri;
	PFNGLTEXPARAMETERIVPROC										glTexParameteriv;
	PFNGLTEXSUBIMAGE2DPROC										glTexSubImage2D;
	PFNGLTEXTUREBUFFERPROC										glTextureBuffer;
	PFNGLTEXTUREBUFFERRANGEPROC								glTextureBufferRange;
	PFNGLTEXTUREPARAMETERIIVPROC								glTextureParameterIiv;
	PFNGLTEXTUREPARAMETERIUIVPROC								glTextureParameterIuiv;
	PFNGLTEXTUREPARAMETERFPROC									glTextureParameterf;
	PFNGLTEXTUREPARAMETERFVPROC								glTextureParameterfv;
	PFNGLTEXTUREPARAMETERIPROC									glTextureParameteri;
	PFNGLTEXTUREPARAMETERIVPROC								glTextureParameteriv;
	PFNGLTEXTURESTORAGE1DPROC									glTextureStorage1D;
	PFNGLTEXTURESTORAGE2DPROC									glTextureStorage2D;
	PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC					glTextureStorage2DMultisample;
	PFNGLTEXTURESTORAGE3DPROC									glTextureStorage3D;
	PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC					glTextureStorage3DMultisample;
	PFNGLTEXTURESUBIMAGE1DPROC									glTextureSubImage1D;
	PFNGLTEXTURESUBIMAGE2DPROC									glTextureSubImage2D;
	PFNGLTEXTURESUBIMAGE3DPROC									glTextureSubImage3D;
	PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC					glTransformFeedbackBufferBase;
	PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC					glTransformFeedbackBufferRange;
	PFNGLUNIFORM1FPROC											glUniform1f;
	PFNGLUNIFORM1FVPROC											glUniform1fv;
	PFNGLUNIFORM1IPROC											glUniform1i;
	PFNGLUNIFORM1IVPROC											glUniform1iv;
	PFNGLUNIFORM3FVPROC											glUniform3fv;
	PFNGLUNIFORM4FVPROC											glUniform4fv;
	PFNGLUNIFORMBLOCKBINDINGPROC								glUniformBlockBinding;
	PFNGLUNIFORMMATRIX3FVPROC									glUniformMatrix3fv;
	PFNGLUNIFORMMATRIX4FVPROC									glUniformMatrix4fv;
	PFNGLUNIFORMSUBROUTINESUIVPROC							glUniformSubroutinesuiv;
	PFNGLUNMAPNAMEDBUFFERPROC									glUnmapNamedBuffer;
	PFNGLUSEPROGRAMPROC											glUseProgram;
	PFNGLVALIDATEPROGRAMPROC									glValidateProgram;
	PFNGLVERTEXARRAYATTRIBBINDINGPROC						glVertexArrayAttribBinding;
	PFNGLVERTEXARRAYATTRIBFORMATPROC							glVertexArrayAttribFormat;
	PFNGLVERTEXARRAYATTRIBIFORMATPROC						glVertexArrayAttribIFormat;
	PFNGLVERTEXARRAYATTRIBLFORMATPROC						glVertexArrayAttribLFormat;
	PFNGLVERTEXARRAYBINDINGDIVISORPROC						glVertexArrayBindingDivisor;
	PFNGLVERTEXARRAYELEMENTBUFFERPROC						glVertexArrayElementBuffer;
	PFNGLVERTEXARRAYVERTEXBUFFERPROC							glVertexArrayVertexBuffer;
	PFNGLVERTEXARRAYVERTEXBUFFERSPROC						glVertexArrayVertexBuffers;
	PFNGLVERTEXATTRIBPOINTERPROC								glVertexAttribPointer;
	PFNGLVIEWPORTPROC												glViewport;
